Layers of Fear 3.5/5
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£19.99
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Layers of Fear

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By Aspyr Media, Inc. (Aspyr Media (iDP))

"One of the best horror games ever made, this will scare you in incredibly clever ways and make you question everything you see." - GameRadar, 5/5

"Layers of Fear makes story, gameplay, and atmosphere work together in harmony." - The Escapist, 5/5

"The gorgeous environments are both detailed and terrifying, and the story will captivate you as you work to unravel all the threads." - GamingTrend 90/100

• IMPORTANT: Layers of Fear is a VERY graphically intensive game. You must meet the system requirements below in order to have a smooth experience. •

A Masterpiece of Fear

Layers of Fear is a first-person psychedelic horror game with a heavy focus on story and exploration. Players take control of a painter whose sole purpose is to finish his Magnum Opus. The player must navigate through both a constantly changing Victorian-era mansion and ghastly visions of the painter’s fragile and crumbling psyche. Along the way players will find bits and pieces of information that will allow the player to understand the dark and sad past of the painter.

• Additional information about Layers of Fear •

If you encounter problems playing the game, please visit support.aspyr.com. Our Customer Support team is happy and eager to help. Your feedback helps us make better games.

In order to run the game with satisfactory performance, your Mac must meet these minimum system requirements: 2.3 GHz CPU Speed | 4 GB RAM | 5 GB free disk space | (ATI): Radeon HD 5770; (NVidia): GeForce 750M | (Intel): HD 6100 | 1GB of VRam

Supported Gamepads: Xbox 360 for Windows controller (wired) and the Xbox One controller (wired)

© 2017 Published and distributed by Aspyr Media, Inc. “Aspyr” and the Aspyr “star” logo are federally registered trademarks of Aspyr Media, Inc. Mac and the Mac logo are trademarks of Apple Computer, Inc., registered in the U.S. and other countries. Bloober Team Inc. All rights reserved. "Layers of Fear" and Bloober Team are all trademarks and/ or registered trademarks of Bloober Team Inc. All rights reserved. Unless otherwise indicated, "Layers of Fear" game is copyrighted by Bloober Team Inc. No part of the game may be used for any purpose other than indicated in the End User License Agreement. Therefore, reproduction, modification, storage in a retrieval system or retransmission, in any form or by any means, electronic, mechanical or otherwise, for any purpose other than indicated in the End User License Agreement, is strictly prohibited without prior written permission.

Release Notes

14/09/2016 | Version : 1.1.1 | Size : 1.8 GB
• Return to the madness with Layers of Fear: Inheritance, now available via in-app purchase!

17/02/2016 | Version : 1.0.0 | Size : 1.5 GB


Rankings

Categories :
#105 : Top Grossing Mac Applications [Adventure]
#121 : Top Paid Mac Applications [Adventure]

Screenshots Mac OSX :

Screenshots Mac OSX Screenshots Mac OSX Screenshots Mac OSX Screenshots Mac OSX Screenshots Mac OSX

Category

Games , Adventure


Supported Devices : Mac OS

Comments and Ratings for Layers of Fear

Unplayable (1.1.1)
21/09/2016 18:52:00 1/5 By Ash_Lee_19
First game I’ve ever bought for my Mac, and it’s unplayable. I checked my system requirements against their recommendations and it’s still ridiculous to play. I put quality to low so I could play it, and it still has lag. You would think it was an online game at the rate it’s at. It’s basically a point and click game of gatehring clues if you can even select them when your pointer is too fast and the game is too slow. Honestly, save your money. I wish I had.

Graphically impressive but ultimately boring (1.0.0)
10/07/2016 22:31:00 2/5 By Richard Hallas
I expected to really enjoy Layers of Fear… but sadly I didn’t. To start with the positives, the graphics are indeed stunning. The great pity of the game is that you play 80% of it in the murky darkness, so although what you can see looks really fantastic when there’s sufficient light, for a lot of the time it’s just too dingy to see anything much. But the graphics are basically excellent and the whole atmosphere of the house is very convincing and often quite creepy. As for the sound, that’s fine too; there isn’t a great deal of it, but it’s used effectively. I enjoyed a couple of snippets of classical piano music in the game and wished there was more. Overall, despite the fancy graphics, the game was silky-smooth on my Retina iMac and I experienced no bugs. So, what’s the problem with the game? It’s really that it’s simply, frankly, boring. There’s really very little to do, and it’s very much the same all the way through. This is an exploration game more than anything else; you’re ‘more or less’ alone in a seriously weird house. As you pass from room to room, you’ll want to turn on as many lights as you can (just so you can see what you’re doing) and open all the cupboards and drawers that can be opened. There are a lot of them, and most contain nothing of interest, but just a few contain things to read or other objects of interest. The requirement to open all these doors and drawers in the hopes of finding something helpful soon outstays its welcome. Once you’ve got beyond the introduction and are into the main body of the game, on the one hand it all gets a bit weird and on the other it just becomes a dreary chore. The problem is that exploring the house becomes a case of just going from one room to the next, on and on and on. Because of its weird, nightmarish setting, the game basically abandons all need for an internally consistent map. As soon as you pass through a door, there’s no going back: 80% of doors automatically lock behind you. Even the few that don’t will only let you pass through them a couple of times before you find yourself in a new section with no way back. If you miss something, you’ve missed it for good. One of the game's key features is how things will change around you when you’re not looking; for example, in many cases you go into a room through the only door, and when you return through the same door, you’re somewhere else entirely. Or, the room you’re in changes behind you as you turn around. This is all fine as far as it goes, and quite clever in the right context, but since the whole game is based on this idea, and you can almost never retrace your steps, it ceases to be interesting and descends into being a case of trudging through a lot of beautifully realised but ultimately boring (and very similar) environments. As you progress, the whole game gets ever darker and the environments more corrupt. This does make the game atmospheric, in a depressing sort of way, but I did get fed up of not being able to see much. There are a few brief points where the game presents you with a simple puzzle to solve, but they’re always easy and overall there’s little challenge. It claims to be a horror game, but is it actually scary? No, not very. Certainly, it’ll make you jump. It’s pretty good at doing unexpected things to shock you, and sometimes things jump out at you; but that’s it. There’s no protracted fear as you have to stealthily evade a monster, or anything like that. Some of the content is a bit macabre, but it’s not really a gruesome game. It looks gruesome in parts, but the yucky stuff is mostly (not entirely) paint, not blood. A good story could have redeemed the game to some extent, but unfortunately the story is incoherent. You pick it up in fragments as you find letters in drawers, or examine occasional objects etc., but it never really puts itself across properly. In the end, all you do is wander around dark environments in a very linear way, in a map that you can’t explore because it’s unidirectional and makes no spatial sense, opening drawers and cupboards. Beyond this, there’s precious little interaction. Puzzles are very simple, and mostly just involve discovering numeric codes to input somwhere. There’s no running away from monsters that chase you. There’s no fighting monsters (absolutely no fighting at all, in fact). This is just an exploration game that makes you jump every now and again, and that tries to tell a story but doesn’t do so very well. Overall, Layers of Fear reminded me of two other games, both of which are very much better. It’s most similar to Gone Home: both involve exploring a house and discovering ‘evidence’ to piece together a story; and both involve very little action beyond that. Gone Home has been criticised for not really being a game, but frankly Layers of Fear is no better. At least Gone Home succeeds in telling its story coherently (and I personally enjoyed it); Layers of Fear doesn’t. The other game to compare it with is Soma. Soma is also a ‘survival horror’ game (though actually it’s scary sci-fi rather than traditional horror). The big difference is that Soma has a TERRIFIC story which it reveals beautifully at a well-judged pace through the entire game. Soma is also far more interesting, has much greater variety, and is far scarier because of the need to evade monsters with speed and stealth in a coherent map. Soma is a masterclass in how to create an exciting story-based game; sadly, Layers of Fear is a great example of how NOT to do it. Soma is also of a considerable length with lots of contrasting settings, whereas Layers of Fear is quite short and all set in one environment. But Soma held my interest all the way through; Layers of Fear left me bored. When I’d finished Layers of Fear, I was both surprised it was over so soon yet also quite pleased, because it had already become tedious. Overall, then, this is a great-looking game that runs well on a modern Mac, but for my taste it’s just ultimately boring.

Great Game! (1.0.0)
02/07/2016 00:20:00 5/5 By iRyan1994
After playing this game non stop I can definitely say its the best in a long time in regards to Mac games. This genuinly terrifying and mystical game really pulls you in to the story. Worth every penny! 5/5

Will not run (1.0.0)
05/03/2016 16:50:00 1/5 By SLAHXX
Even down at basic settings it runs poorly. Producers are aware of this and apparently trying to fix it but it should never have been released without proper testing. Until it is updated it is a complete waste of money.

Creepy atmosphere and a good story (1.0.0)
28/02/2016 09:39:00 5/5 By CS_Warren
Genuinlly creepy and tense atmosphere, it adds to this by never letting you see round the next corner as you explore the mansion and the sort draws you in as you poece together the clues.


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