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By MP Digital, LLC

***Save 50% for a limited time***

From the makers of Pillars of Eternity, the 2015 Mac App Store Game of the Year, comes Tyranny!

In Tyranny, the grand war between good and evil is over – and the forces of evil, led by Kyros the Overlord, have won. The Overlord’s merciless armies dominate the face of the world, and its denizens must find their new roles within the war-torn realm. Players interact with the populace to inspire loyalty, disgust, or fear as they roam the world as an officer in Kyros’ forces, empowered to act as both judge and executioner.

• A branching narrative with a unique story in an original setting: The Battle between good and evil has already taken place, and evil stands victorious
• Choices matter – a different player experience every time you play it: As an Officer in the Overlord’s army you wield a vast amount of power in the occupied lands of the Tiers. Will you use that power to inspire stability and loyalty, or will you be a feared oppressor?
• Challenging, classic RPG combat: Characteristical RPG combat with modern mechanics and presentation
• A rich original setting: A completely new and original fantasy world with rich lore and many paths to follow

System Requirements:
• OS: OSX 10.10 or later
• Processor: Intel Core i5 @ 2.9 GHz or better
• Memory: 6 GB RAM
• Graphics: 1GB VRAM or better
• Storage: 15 GB available space

Release Notes

30/06/2017 | Version : 1.1.1 | Size : 5.4 GB
Tales from the Tiers Fixes & Changes
• Frozen Sentinel and Sunder's Seal now display correct tool-tips.
• Added some missing text to the 'Invigorated' Boon.
• Added some missing sound effect to one of the World Map Events.
• Updated the VFX in some World Map Events.
• Arcane Infused Boon no longer stacks every few seconds.
• Updated name of new item to Zash's Draught. Previously called 'Swig of Insight'.
• The party Banner on the world map will no longer reset its location when leaving a World Map Event.
• Added an icon to the Title Screen to indicate whether or not the DLC is active.
New Game+ Fixes
• Removed invalid spell sigil from New Game+ Vendor (Phaedrus).
• Added many unique items to New Game+ Vendor (Phaedrus).
• Spell sigils now carry over to New Game+ regardless of Language.
• Character no longer lose certain talents when starting a New Game+.
Gameplay Fixes
• Skill checks in dialogs now award proper amount of experience.
• Massive Blow II now reads and functions correctly.
• Companions no longer re-learn talents they lost during Retraining.
Programming Fixes
• Tool-tips no longer disappear during gameplay.
• Text will fit within UI buttons in more edge cases for various languages and Font Scaling combinations.
• Fixed a rare issue where some spells would not display the correct information in their tool-tip.

28/06/2017 | Version : 1.1.0 | Size : 5.4 GB
• Added support for Tales from the Tiers DLC as an in-app purchase.
• Many other additions, fixes, and changes.

29/01/2017 | Version : 1.0.4 | Size : 5.6 GB
Quest Fixes:
• Spoiler: Quest Related Spoilers:
• Hostile characters in Duskwatch will no longer become invincible.
• Cut-scene will correctly trigger when killing the Voices of Nerat.
• Bleden Mark will correctly appear in Ashweald if the player returns the Magebane Helm to Eldian.
• It is no longer possible to have insufficient Power to cast the final Edict on the North.
• "At Any Cost" correctly updates if everyone at Jagged Maw Shrine is killed.
• Stonestalker Tribe no longer attacks the player during the Rite of Blood.
Gameplay Fixes:
• Weapons in the 3rd and 4th weapon slots (from the Bandoleer Player Talent) will no longer be removed when traveling.
• Bonuses applied by consumables will now consistently apply the correct bonus and respect their duration.
• Fixed an issue where corpses would appear in places that they could not be looted from.
• Spoiler: Gameplay fixes containing Spoilers:
• The Sunset Spire is now accessible in Act 3 even if the party did not go to Lethian's Crossing during Act 2.
• Re-entering Sentinel Stand Keep will always place the party at the correct entrance now.
• Companions left at the Spire will no longer gain stacks of Armor.
• Dead soldiers will not initiate dialog with player if they visit the "Oldwalls Breach" in Act 3.
• Fat Ulsten's corpse will no longer fade out, leaving it available to loot.
• Companions will no longer re-gain starting abilities that have been upgraded via other talents, this will also fix some issues of companions tracking talent points spent incorrectly.
• Companions can now be switched when at the Infirmary Spire Upgrade.
• The "Stand Together, Stand Tall" ability no longer disappears on level transition.
• The Spire Forge's upgrade UI now correctly displays damage types for thrown weapons, such as Lantry's Quill.
• Eb now falls over dead if the Fatebinder chooses to execute her at the end of Act 1.
• Progress bars at the Spire Forge upgrade should now progress correctly.
Programming fixes:
• Logging in to your Paradox account on Linux should now work as expected.
• The Reputation Menu Hotkey (R) can now be bound to a user defined key. This also addresses the issue of assigned 'R' to a different key, giving it two functionalities.
Text Fixes:
• Addressed multiple reputation changes whose reasons for change were not correctly displayed.
• Reputation Menu spacing updates correctly when changing languages for the first time.
• Many typos found by the community have been addressed throughout the game.
• Spoiler: Text fixes containing Spoilers:
• Localized names for the Fragments of the Voices of Nerat have been updated.
• Localized names for all items created by Kenrick now display correctly in all languages.


Categories :
#23 : Top Grossing Mac Applications [Role Playing]
#50 : Top Paid Mac Applications [Role Playing]
#84 : Top Grossing Mac Applications [Strategy]
#184 : Top Paid Mac Applications [Strategy]

Screenshots Mac OSX :

Screenshots Mac OSX Screenshots Mac OSX Screenshots Mac OSX Screenshots Mac OSX Screenshots Mac OSX


Games , Role Playing , Strategy

Supported Devices : Mac OS

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