CrazyTalk Animator 3 Standard (0)

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CrazyTalk Animator 3 Standard

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By Reallusion Inc.

** Visit Reallusion and signup to get a $99 value Bonus content for FREE **

*The One-For-All 2D Animation Software *
CrazyTalk Animator 3 (CTA3) is the world's easiest 2D animation software that empowers all levels of users to create professional animations with the least amount of effort. CTA3 Standard is the entry version for this 2D animation software. It is built with 2D character templates, valuable motion libraries, facial puppets, and audio lip-syncing tools. Users can instantly bring any image, logo, or prop to life by applying bouncy Elastic Motion effects.
It's advanced edition- CTA3 Pro comes with a powerful 2D bone rig editor to give users unparalleled control when animating 2D talking characters for videos, web, games, apps, and presentations. Find out more> 

**Demo Reel -
**How Can YouTubers Get Millions of Views? -
**Know more about CTA3:
**Don't miss the chance to get the FREE bonus!**
Reallusion would like to invite you to join our Premium Member Program to receive special bonus packs with more cartoon and realistic content. In this bonus pack, you will receive:
32 Characters
188 Motion
167 Props
>> Know more:

//Key Features //

1. Character Animation:
- Vast Motion libraries for Human, Animal, Spine, and Wing Characters.
We take care of the hardest part of animation so that you do not have to, by letting users directly drag motions to animate their characters. CTA 3 provides human, animal, spine and winged character motions with practical entrance(S), loop(L) and exit(E) animations.
- Create professional cartoon animation results in seconds.
There are 3 Modes to set character animation keys: Pose, Transform Body Sprites, and Face. Select individual or multiple parts to puppeteer by dragging your mouse around the editing area.

2. Facial Animation:
- Define facial animations with Free Form Deformation.
Use 10 profiles to define character expressions or select individual or multiple facial features, and puppet their behaviors by dragging the mouse around the editing area.
- Audio Lip-syncing.
Import a WAV file or record your own voice with the built-in audio capture feature. Enjoy a vast phoneme databank that automatically lip-syncs to your image. Text-to-Speech offers better quality for all end-users.

3. Complete 2D Animation Environment:
- Categorized movie elements.
Actor, Animation, Scene, Prop Dynamics, and Special Effects.
- In-screen object editing Gizmo and Navigation tools.
- Two Editing Engines.
Composer Mode for character and prop setup, and Stage Mode for animation editing.
- Timeline editor for sequencing animation control.

4. Character Creation:
- a Huge collection of embedded, bonus, and paid characters.
To save effort on custom bone-rigging and key frame animation, CTA3 allows full facial and body characters in three WAYS:
(1). Embed characters that come with the CTA program.
(2). Bonus characters that you can download once you sign up to be a Reallusion member.
(3). Content store where you can purchase various content made by Reallusion or our developers.
Know More:
- Instantly Apply motions to characters from a vast motion library.
To save effort on custom bone-rigging and key frame animation, CTA3 provides full facial and body rigged character templates to allow users to utilize shared bone structures while enjoying a huge library of cartoon motions.

Release Notes

14/01/2018 | Version : 3.22.2508.1 | Size : 438.7 MB
v3.22 (3.22.2508.1) released on December 28th, 2017

Several new functions added, features enhanced, and bugs fixed.


Added: The program now supports large UI and text size for 4K high-resolution monitors.
Added: "The new Animated Accessory Systems.
(1). Access the newly added Accessory System in the Actor tab under Content Manager
(2). Double-click on the selected accessory to add it to the target body part.
(3). Use the right-click menu to play accessory animations."
Added: "Custom templates for Free Bone actors.
(1). You can create new bone structures for unique creature species and corresponding motions.
(2). Motions can be applied to characters with the same bone structures.
(3). Characters can replace each other while the motions remain intact.
Note: All Free Bone characters and motions can be saved and sold in the Reallusion Marketplace."
Added: Added function for capturing PNG or GIF file in the clipboard to paste in the Cloud Animator service.


Enhanced: Prop Skew function in Prop Key Editor.
Enhanced: Show Recent Project in File Menu.
Enhanced: Show modification status of projects in Title bar.
Enhanced: Added Facial Calibration under Composer Mode for G3 characters.
Enhanced: Added Bone display settings in 2D Motion Key Editor.
Enhanced: Added Backspace as hotkey to return to previous folder in Content Manager.
Enhanced: Renamed motion in Action Menu.
Enhanced: Auto search and Add facial sprite if "Facial Normal sprite" was missing when using Face Puppet.


Fixed: Possible program crash when using the Body Puppet panel when recording motions.
Fixed: Unable to switch to corresponding language when setting localization.
Fixed: Possible program crash while importing .MOV format as Prop for Mac users using OS v10.13.1.
Fixed: Unable to save Image Layer using the "Add" button in the Content Manager.
Fixed: Incorrect facial expression while adjusting lips with the "Lips Editor" for Morph Character.
Fixed: Possible program crash while creating free bone actor in the "Transform Sprite" Mode.
Fixed: Text Editor panel could not keep current settings after applying text settings.
Fixed: Opening the Scene Manager and pressing the Spacebar did not work when stopping animation.
Fixed: Unable to attach head to other bone in Composer Mode.
Fixed: Unable to preview face results simulated in Face Fittings Editor.
Fixed: Render video scope and preview scope were different in 4K Mode.
Fixed: Unusability when dragging Keys in Timeline with high-resolution monitors.
Fixed: Disabled "Import Animation" button on the top functional menu.
Fixed: Possible program crashes when importing articular scenes.
Fixed: Unable to select multiple control points with the right drag in Face Key Editor Deform tab.
Fixed: Possible program crashes when launching PSD character with G2 eyes (Head).
Fixed: Unable to use action menu for playback animation.
Fixed: Remove Convert to G2+ Facial System button in Composer Mode.
Fixed: Facial motions were incorrect when applied to morph head characters.
Fixed: Unable to import articulated props.
Fixed: Incorrect character import from SWF file.
Fixed: The program froze after inserting frames.
Fixed: Importing G2/G2+ heads could cause incorrect Render Style and unexpected results.
Fixed: Usibility of Wacom tablet's right-click function.
Fixed: Render Style only allowed one adjustment at a time.
Fixed: Unabled to save position of props.
Fixed: Unabled to use the Render Style to recolor.

Screenshots Mac OSX :

Screenshots Mac OSX Screenshots Mac OSX Screenshots Mac OSX Screenshots Mac OSX Screenshots Mac OSX


Video , Graphics & Design

Supported Devices : Mac OS

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